Ghoul Creation Rules


Standard Creation Array:

Step One: Choose Concept, Ghoul Family, Clan, Nature, and Demeanor


Step Two: Select Attributes (6/4/3)

Attributes start with one dot.

Step Three: Select Abilities (11/7/4)

Secondaries are half-cost, and may only be purchased with Freebies. One Freebie is equal to two ranks in a Secondary Ability. Experience costs are Current Rating, or 3 for a New Secondary.

Step Four: Select Advantages

Choose Backgrounds: (5). Backgrounds may be gained in character.
Choose Disciplines: (Potence 1, + 1 other Discipline)
Choose Virtues: (7, or 5 for Sabbat Ghouls and Revnants). Virtues start with 1.
Choose Vassals: Pick a Discipline known to your domitor.
Choose Revnants: Pick a Family Discipline.
Independants: Pick any discipline.

Step Five: Finishing Touches

Record Willpower (Courage or Morale): 7 is the maximum willpower you can have at character creation.
Record Humanity (Conscience + Self-Control): 8 is the maximum humanity you can have at character creation.
Spend Freebies: (21) plus history freebies (15) for a total of (36) freebie points.
Record Blood Pool: (Roll a die to determine how many blood points you possess.)
Free Lore: 1 dot in Lore of their own Clan; 2 dots for Lores of their choice. If the character is a hybrid (Ghoul/Kinfolk or Ghoul/Kinain), you receive 2 dots in Garou Lore/Changeling Lore and 1 dot in Tribe Lore/Kith Lore.

High Definition Creation Array:

Step One: Choose Concept, Ghoul Family, Clan, Nature, and Demeanor


Step Two: Select Attributes (7/5/3)

Attributes start with one dot.

Step Three: Select Abilities (16/11/7)

Secondaries are half-cost, and may only be purchased with Freebies. One Freebie is equal to two ranks in a Secondary Ability. Experience costs are Current Rating, or 3 for a New Secondary.

Step Four: Select Advantages

Choose Backgrounds: (10). Backgrounds may be gained in character.
Choose Disciplines: (Potence 1, + 2 other Disciplines)
Choose Virtues: (7, or 5 for Sabbat Ghouls and Revnants). Virtues start with 1.
Choose Vassals: Pick a Discipline known to your domitor.
Choose Revnants: Pick a Family Discipline.
Independants: Pick any discipline.

Step Five: Finishing Touches

Record Willpower (Courage or Morale): 7 is the maximum willpower you can have at character creation.
Record Humanity (Conscience + Self-Control): 8 is the maximum humanity you can have at character creation.
Spend Freebies: (21) plus history freebies (15) for a total of (36) freebie points.
Record Blood Pool: (Roll a die to determine how many blood points you possess.)
Free Lore: 2 dots in Lore of their own Clan; 3 dots for Lores of their choice. If the character is a hybrid (Ghoul/Kinfolk or Ghoul/Kinain), you receive 2 dots in Garou Lore/Changeling Lore and 2 dots in Tribe Lore/Kith Lore.

Merits and Flaws:

A character may gain an additional 7 points from flaws at creation. Additional merits and flaws may be gained and/or bought off in character. If your character is Kinfolk, you must buy the Supernatural Kinfolk Merit.

Freebie Point Costs

Attributes 5 Points Per Dot
Abilities 2 Points Per Dot
Disciplines/Paths 10 Points Per Dot
Backgrounds 1 Point Per Dot
Willpower 1 Point Per Dot
Virtues 2 Points Per Dot
Humanity/Path 1 Point Per Dot

Experience Point Costs

Attriubutes

Current Rating x 5

Abilities

Current Rating x 2

New Abilities

3 Points

New Thaumaturgy Path

20 Points (Tremere Ghouls Only)

Thaumaturgy Path

Current Level x 15

Clan/Family Discipline

Current Level x 15

Other Disciplines

Current Level x 25

New Discipline

20 Points

Virtues

Current Rating x 2

Willpower

Current Rating

Humanity

Current Rating x 2