Ghoul Creation Rules
Standard Creation Array: Step One: Choose Concept, Ghoul Family, Clan, Nature, and Demeanor
Step Two: Select Attributes (6/4/3)Attributes start with one dot.
Step Three: Select Abilities (11/7/4)Secondaries are half-cost, and may only be purchased with Freebies. One Freebie is equal to two ranks in a Secondary Ability. Experience costs are Current Rating, or 3 for a New Secondary.
Step Four: Select AdvantagesChoose Backgrounds: (5). Backgrounds may be gained in character.
Choose Disciplines: (Potence 1, + 1 other Discipline)
Choose Virtues: (7, or 5 for Sabbat Ghouls and Revnants). Virtues start with 1.
Choose Vassals: Pick a Discipline known to your domitor.
Choose Revnants: Pick a Family Discipline.
Independants: Pick any discipline.
Step Five: Finishing Touches Record Willpower (Courage or Morale): 7 is the maximum willpower you can have at character creation.
Record Humanity (Conscience + Self-Control): 8 is the maximum humanity you can have at character creation.
Spend Freebies: (21) plus history freebies (15) for a total of (36) freebie points.
Record Blood Pool: (Roll a die to determine how many blood points you possess.)
Free Lore: 1 dot in Lore of their own Clan; 2 dots for Lores of their choice. If the character is a hybrid (Ghoul/Kinfolk or Ghoul/Kinain), you receive 2 dots in Garou Lore/Changeling Lore and 1 dot in Tribe Lore/Kith Lore.
High Definition Creation Array: Step One: Choose Concept, Ghoul Family, Clan, Nature, and Demeanor
Step Two: Select Attributes (7/5/3)Attributes start with one dot.
Step Three: Select Abilities (16/11/7)Secondaries are half-cost, and may only be purchased with Freebies. One Freebie is equal to two ranks in a Secondary Ability. Experience costs are Current Rating, or 3 for a New Secondary.
Step Four: Select AdvantagesChoose Backgrounds: (10). Backgrounds may be gained in character.
Choose Disciplines: (Potence 1, + 2 other Disciplines)
Choose Virtues: (7, or 5 for Sabbat Ghouls and Revnants). Virtues start with 1.
Choose Vassals: Pick a Discipline known to your domitor.
Choose Revnants: Pick a Family Discipline.
Independants: Pick any discipline.
Step Five: Finishing Touches Record Willpower (Courage or Morale): 7 is the maximum willpower you can have at character creation.
Record Humanity (Conscience + Self-Control): 8 is the maximum humanity you can have at character creation.
Spend Freebies: (21) plus history freebies (15) for a total of (36) freebie points.
Record Blood Pool: (Roll a die to determine how many blood points you possess.)
Free Lore: 2 dots in Lore of their own Clan; 3 dots for Lores of their choice. If the character is a hybrid (Ghoul/Kinfolk or Ghoul/Kinain), you receive 2 dots in Garou Lore/Changeling Lore and 2 dots in Tribe Lore/Kith Lore.
Merits and Flaws: A character may gain an additional 7 points from flaws at creation. Additional merits and flaws may be gained and/or bought off in character. If your character is Kinfolk, you must buy the Supernatural Kinfolk Merit.
Attributes | 5 Points Per Dot |
Abilities | 2 Points Per Dot |
Disciplines/Paths | 10 Points Per Dot |
Backgrounds | 1 Point Per Dot |
Willpower | 1 Point Per Dot |
Virtues | 2 Points Per Dot |
Humanity/Path | 1 Point Per Dot |
Attriubutes | Current Rating x 5 |
Abilities | Current Rating x 2 |
New Abilities | 3 Points |
New Thaumaturgy Path | 20 Points (Tremere Ghouls Only) |
Thaumaturgy Path | Current Level x 15 |
Clan/Family Discipline | Current Level x 15 |
Other Disciplines | Current Level x 25 |
New Discipline | 20 Points |
Virtues | Current Rating x 2 |
Willpower | Current Rating |
Humanity | Current Rating x 2 |